What is Terrain Builder?
Terrain Builder is a simple terrain editing tool aimed at mobile devices. Take some time to relax on the couch and draw out a game world of your own.
Dev Log 6 – Perf Perf Perf
Focusing on Performance Perf Matters Updates have been slow for the last few weeks. I was not satisfied with the performance of terrain painting. After a few weeks of work progress has been made. The result? I completely replaced the terrain editing and painting systems with compute shaders. The next big performance boundary is vegetation […]
Dev Log 5 – Building Something Bigger
Building Something Bigger For an end of year project I decided to build something a little bigger. I wanted to put Terrain Builder to the test to design a terrain that would be used in a Unity project. The project went well and resulted in the background image seen here. Results
Dev Log 4 – Snow!
My daughter’s been begging me to add snow to the app. We had our first snow last week so it seemed like a good time to work on expanding weather and snow features. The latest build adds snow as well as animated transitions between seasons.
Dev Log 3
A lot of changes went in this weekend. I started fixing up the mobile touch experience so a pen is no longer required on mobile. Got started implementing texture painting. This will let the user control the terrain texture as well as what vegetation is visible. After discussions on discord I decided to throw in […]
Devlog 2 – First Video
Over the weekend I created a first look video of UHD gameplay. It exposed a few bugs that need to get fixed, but was a good first attempt.
Devlog 1
A Newish Project Over Thanksgiving this year I decided to work on a new project. I wanted to do something a little different from my other projects to give myself a break. With COVID running rampant I decided what better project than something to create places to visit. Thanksgiving Results By the end of Thanksgiving […]