What is Terrain Builder?

Terrain Builder is a simple terrain editing tool aimed at mobile devices. Take some time to relax on the couch and draw out a game world of your own.

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Jan
23

Dev Log 6 – Perf Perf Perf

Focusing on Performance Perf Matters Updates have been slow for the last few weeks. I was not satisfied with the performance of terrain painting. After a few weeks of work progress has been made. The result? I completely replaced the terrain editing and painting systems with compute shaders. The next big performance boundary is vegetation […]

Jan
02

Dev Log 5 – Building Something Bigger

Building Something Bigger For an end of year project I decided to build something a little bigger. I wanted to put Terrain Builder to the test to design a terrain that would be used in a Unity project. The project went well and resulted in the background image seen here. Results  

Dec
28

Dev Log 4 – Snow!

My daughter’s been begging me to add snow to the app. We had our first snow last week so it seemed like a good time to work on expanding weather and snow features. The latest build adds snow as well as animated transitions between seasons.  

Dec
14

Dev Log 3

A lot of changes went in this weekend. I started fixing up the mobile touch experience so a pen is no longer required on mobile. Got started implementing texture painting. This will let the user control the terrain texture as well as what vegetation is visible. After discussions on discord I decided to throw in […]

Dec
14

Devlog 2 – First Video

Over the weekend I created a first look video of UHD gameplay. It exposed a few bugs that need to get fixed, but was a good first attempt.

Dec
08

Devlog 1

A Newish Project Over Thanksgiving this year I decided to work on a new project. I wanted to do something a little different from my other projects to give myself a break. With COVID running rampant I decided what better project than something to create places to visit. Thanksgiving Results By the end of Thanksgiving […]